In the 14 years since the publication of Hamlet on the Holodeck, there has been a rich and diverse expressive practice at the intersection of storytelling and interactivity. This talk, which I gave as part of Georgia Tech’s GVU Brown Bag series in October 2011, surveys some representative examples of computational narrative forms and identifies promising areas for innovation.
- Ch 0 Introduction
- Design Exercises
- I Changing Technologies, Lasting Innovations
- II Expressive Procedural Design
- III Spatial Design Strategies
- IV Encyclopedic Resources
- V Scripting the Interactor
- VI Onward with Invention!
From MIT Press December 2011
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