Janet H. Murray
Humanistic Design for an Emerging Medium
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Not a Film and Not an Empathy Machine

Posted on December 1, 2016 | Leave a comment

How necessary failures will help VR designers invent new storyforms

Source: Not a Film and Not an Empathy Machine

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  • Janet H. Murray

    Janet H. Murray
  • Janet. H. Murray is an Associate Dean and Professor at Georgia Tech where she teaches in the Graduate Program in Digital Media and does research in interactive television .
  • From MIT Press December 2011

  • From Inventing the Medium: The Book

    • Four Affordances
    • Glossary
    • Table of Contents
    • Three Principles
  • Categories

    • Ch 0 Introduction
      • Design of the Unfamiliar
      • What is a Medium?
    • Design Exercises
    • I Changing Technologies, Lasting Innovations
      • Ch 1 Design in an Evolving Medium
      • Ch 2 Affordances of the Medium
      • Ch 3 Maximizing the Affordances
    • II Expressive Procedural Design
      • Ch 4 Computational Strategies of Representation
    • III Spatial Design Strategies
      • Ch 6 Spaces and Places
      • Ch 7 The Library Model
    • IV Encyclopedic Resources
      • Ch 8 The Database Model
        • Semantic Segmentation
      • Ch 9 The Structured Document
    • Uncategorized
    • V Scripting the Interactor
      • Ch 10 Tool Model
      • Ch 12 Companion Model
      • Ch 13 Game Model
    • VI Onward with Invention!
      • Augmented Reality
      • Interactive Narrative
      • Virtual Reality Storytelling
  • Hamlet on the Holodeck

    Hamlet on the Holodeck
  • Recent Posts

    • Are Games Bad for Stories?
    • ICIDS 2018 – Keynote slides
    • Who’s Afraid of the Holodeck?
    • My 2003 DiGRA Keynote
    • Thresholds of Reality: Creating Coherent Enchantment in AR
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