Refugee Crisis in Virtual Reality

Is VR the appropriate way to engage sympathy for child refugees or are child refugees the appropriate content to expand the market for VR?

Empathy or Novelty?

Empathy or Novelty?

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Future of Storytelling | Dramatic Agency

Here is a film that was made for my participation in the the 2015 Future of Storytelling Summit.

Source: Future of Storytelling | 2015 Films

Among the games that flash by are Dys4ia, Blood and Laurels, Unmanned, Every Day the Same Dream,  Framed,  Walden, Her Story, Papers Please, and Game of Thrones: Iron from Ice

The interactive TV projects are from my Georgia Tech eTV Lab

Games as human drama

A coda to my Last Word on Ludology v Narratology:

In this moment from the popular British sit-com Gavin and Stacey (BBC 2007-2010) — available now in the US on several streaming services including youtube and very worth watching — Nessa, a jaded woman of the world who now works in a small Welsh video arcade, explains why she is never bored watching customers play videogames:


My Syllabus for Fall 2015 Principles of Interaction Design

This is the current draft (subject to some refinements and revisions) of this semester’s syllabus. Syllabus LMC6313_F15 v0811

HER STORY – An innovative interactive mystery built around a compelling performance

Sam Barlow’s new story-game HER STORY  uses database searching as a productive approach to interactive narrative.  It demonstrates how the dramatic arts of  script-writing and acting for the camera can be refined to create engrossing interactive storytelling. The story is made up of brief video excerpts from seven police interviews with the same woman, played brilliantly by Viva Seifert. The interactor is given 4 snippets to begin the investigation and then accesses others by typing key words into a search field. . The story is fixed and unchanging, and the case has long ago been solved,  but the interactor is motivated to find out what happened by Barlow’s carefully structured storytelling and the power of Seifert’s performance.   

Here are some of the techniques that make this story effective:

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My CMN15 Slides: Coherent Scenario Design in Computational Narrative

My Keynote from Computer Models of Narrative 2015 : CMN15 Keynote Slides JMurray

Displaying the Affordance Grid as a Radar Chart

Georgia Tech PhD candidate Andy Quitmeyer came up with another way of representing the affordance gird described in Chapter 3 of Inventing the Medium, using the framework of  a radar chart.  Here is his example,  and the downloadable vector file is here.

Example of Affordance Grid as a radar chart, with thanks to Andy Quitmeyer.

Example of Affordance Grid as a radar chart, with thanks to Andy Quitmeyer.